Difference between revisions of "BasicInternet:Edu-app"

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(⌘ Problem-based learning (PBL))
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* Answering the NFR call:
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http://www.forskningsradet.no/en/Funding/VISJON2030/1254014263288
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Objectives:
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The primary objective of the Vision 2030 initiative is to contribute to poverty reduction in countries receiving development aid from Norway, by further developing and scaling up innovative solutions that promote achievement of the new UN Sustainable Development Goals for education and health (for each sector individually or in combination).
  
 
=⌘ Problem-based learning (PBL) =
 
=⌘ Problem-based learning (PBL) =
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''Note:'' Examples and own evaluation are topics currently badly addressed in Wikipedia
 
''Note:'' Examples and own evaluation are topics currently badly addressed in Wikipedia
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=⌘ Action Items =
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* Prepare
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* establish at least 3 courses addressing the challenges of developing economies
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*

Revision as of 09:17, 13 January 2016


Title
Low-bandwidth applications for Education in Developing markets
Author
Josef Noll
Footer
Edu-app
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University of Oslo



⌘ Objectives

  • Establish IT as part of the higher education in secondary schools and universities
  • establish at least 3 courses addressing the challenges of developing economies
  • Answering the NFR call:

http://www.forskningsradet.no/en/Funding/VISJON2030/1254014263288 Objectives:

The primary objective of the Vision 2030 initiative is to contribute to poverty reduction in countries receiving development aid from Norway, by further developing and scaling up innovative solutions that promote achievement of the new UN Sustainable Development Goals for education and health (for each sector individually or in combination).

⌘ Problem-based learning (PBL)

Defining of the problems, examples:

  • Building (mobile and) wireless networks
  • Exploiting solar-based power systems
  • Building a Basic Internet hot-spot
  • IT-education: Programming a web page

Main outcome

  • discussion between students
  • good outcome is defined as part of the process

Steps in PBL

  • Brainstomring
  • Sharing
  • Prioritising
  • Editing

⌘ The Bandwidth Challenge

  • Availability and Affordability

⌘ Requirements for Edu4Development apps

Web vs App.png
  • App tailored towards usage group
    • primary school
    • secondary school
    • higher education
  • re-use existing content
  • availability & affordability
    • low bandwidth requirements
    • cheap/free availability

Comments on requirements

  • costs of mobile networks
  • availability of mobile networks

Note: These comments are not displayed in slideshow modus.

⌘ Focus on higher education

  • STEM education
  • focussing on Communications and Engineering
  • problem based learning (PBL) approach is favourable, e.g. how to built a wireless network?

Information sources

  • Lectures for "mentor-based" learning
  • Extended reading on keywords on Wikipedia or other sites
  • Examples
  • own evaluation

Note: Examples and own evaluation are topics currently badly addressed in Wikipedia


⌘ Action Items

  • Prepare
  • establish at least 3 courses addressing the challenges of developing economies